Developing a consistent experience of a brand is a challenge addressed in all the touchpoints in which the user could interact with it.
During my internship I had to develop the experiences, communicating value and new messages, while staying consistent on a variety of brands of PepsiCo's portfolio. I had the opportunity of being sole developer and main modeller of the VR experiences we prepared to show clients new concepts and for internal use as prototypes of scales and interactions of physical touchpoints. I researched and proposed new functions and uses for this digital tool, as well as developing it to be used in public applications.
During my working period I was able to participate in the design of numerous pop-up activations together with a Senior Designer, following projects from initial meetings to implementation on field.
During my experience I have grown immensely and came to really understand the value of execution. In the operative context of an organization in which the Design function is integrated and a part of a bigger process, involving multiple people every time, being able to do the technical job or doing a "good" design is the minimum requirement, to do more and to be as human-centered as possible is the objective of every project, to research more, to gather and analyse more insights to make better decisions for people, the environment and the business is something that can be achieved only after the execution of the job is done fast, at scale and in a "good" way.
I was a part of the team that worked on the installation for Harbin Ice festival, we designed an installation that wanted to convey the meaning of Pepsi to all the visitors. The sheer scale of the final result lead me to think about the repercussion of my work on a larger scale.
Being a part of an organization that was actually bigger than the local Pepsico China helped me put all our work inside a bigger context, helping me grow and trying to see how the work that I was doing contributed in the work of a lot of people that I had not met. In a way the Design Team of PepsiCo as a whole is trying to make Design accepted as a player in the operations of the entire organization, and as a consequence of this process, to change the perspective on the designers' role more in general, the intent in developing the individual capabilities of every designer in order to become a tangible business partner, ultimately working with meaning for the final user and bringing empathy across the company.